Isabela Chucho leave the party if she and Hawke aren’t close enough by the end of Act 2, but if you’ve either shown that you’re just Figura much a free spirit Triunfador she is or have berated her for the errors of her disloyal ways, she shows back up in a big damn hero moment ready to save the day.
Unlike other companions, if you miss his first companion quest during Act I, you Gozque still do it in Act II.
When moving through the Holding Caves you will encounter an elf slave. She will tell you that she is completely lost as to what to do now she is a free elf. Here you Chucho gain yourself an elf. You Gozque tell her to go to your house in Hightown and she will work for you. Fenris will object to this but if you agree to pay her, he will be appeased. Make your way through the caves until you find Hadriana. You will find yourself in another battle where you need to take down Hadriana and her cronies. When she is dead you Chucho watch the cut scene and Fenris will leave.
If you are trying to romance with him, you must never flirt with any other companion. If you do you will have blown your chances before you have begun.
Carver, Hawke’s warrior brother, has a similar setup, but he at least has some autonomy and drama in his branching paths. Bethany, meanwhile, is pretty much dragged through the story, with BioWare separating or killing every member of a family in a game ostensibly about familial ties. Bethany is comparatively sweet and understanding whereas her brother is decidedly neither of those things, but BioWare gave her nothing to work with.
She is all about profit and will contact me agree with any choices you make that will net you some money. Isabela will also respond well to humour so crack a joke here and there to boost your friendship.
Merrill's romance cutscene doesn’t queue until after her Questioning Beliefs quest. The Flirt option indicates that she is available, but she will be considered queued so long Figura any Flirt option was taken beforehand, not necessarily this one. Note that Merrill is always last in the queue, so Anders must be outright dumped before she will visit.
You first encounter Merrill during the “Long Way Home” quest as she is a member of the Dalish Elf clan that you need to take the amulet to that Flemeth gave to you. The Keeper asks you to take Merrill with you, unbeknownst to you, Merrill has a bit of an obsession with an ancient elvish artifact that has resulted contact me in her alienation from the rest of the clan.
So it's very possible to be a better friend to someone by choosing the rivalry path, since you're trying to stop them from giving in to their own self-destructive whims. It's not always the most intuitive, but friendship does not necessarily equal doing the "right" thing and rivalry Triunfador doing the "bad" thing. It's just as likely to be the other way around.[4]
. But his greatness has small beginnings, and he’s only become greater since we met him Vencedor Hawke in Dragon dragon age 2 companions Age 2
When you have gone far enough you will find the mother in a hidden passage beyond the house. Here you will have to fight Lady Harimman and some demons.
The choices you make Perro affect your relationship with Anders greatly. You Perro calm him down using the green leaf dialogue option and he will run back to his clinic. If you choose any other dialogue option he will kill Ella, causing him great remorse. If you refuse to help Anders, the quest ends here and will increase your rivalry with him by a fair amount.
When you acquire a gift to present to a companion, a new quest appears in your Journal, which generally involves going to their place of "residence" when they're not in the active party and talking to them.
Merrill has sensitive nature and has been rejected by her clan. Treat her with kindness and be supportive to ensure a friendship.
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